
Many other rules exist other than those listed here challengers adjust their personal rules according to their own preferences. Though the above rules tend to stay consistent with all challengers, many optional variations and amendments to the rules have been created by players to further adjust difficulty. Boxing: The player may put Pokémon that have fainted in the Pokémon Storage System permanently rather than releasing them.Trade Evolution Clause: As for trading a Pokémon and then trading back (for the purpose of evolving a Graveler, for example), there is no firm consensus.In-Game Trading: The player may trade Pokémon with in-game trades, such as Ponyta for Seel on Cinnabar Island in Pokémon Red/Blue.No Outside Trading: The player may only use Pokémon they have captured themselves, meaning Pokémon acquired through trading, Mystery Gifts, etc., are prohibited.Full Wipe: A black out/white out is considered to be a "game over," even if there are usable Pokémon left in the Pokémon Storage System, and the player must start over.No Cheating: Cheating devices (such as GameShark) may not be used.

Being able to do so would render all other rules pointless. No Resets: The player may not voluntarily reset and reload the game to undo progress.

As of White: Hard-Mode Episode 3, it is implied that the player can accept Pokémon that are received freely from NPCs.Gift Pokémon: Some players will consider Gift Pokémon (such as being given Eevee in Celadon Condominiums) to be separate encounters from wild Pokémon encountered in the same area.Met in Confirmation: If the player is unsure if a location is a new encounter or not, such as multiple levels of a cave, you can verify by looking at the Pokémon's Summary page to see where they were "Met" in order to confirm whether its a new location or not.Mandatory Nicknames: The player must nickname all of their Pokémon, for the sake of forming stronger emotional bonds.


